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UBD UNIT PLAN-THE POWER OF STORIES
Using the Understanding by Design unit planning framework developed by Grant Wiggins and Jay Mctighe, I created an 8th grade English Unit Plan entitled The Power of Stories Through Unique Perspective Building. This unit plan includes learning goals and outcomes, an authentic assessment piece and rubric, as well as a unit calendar.
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Online Course Design
By applying elements of effective course design, the four C's (critical thinking, collaboration, creativity, and communication), backward design, and technology tools, I was able to build an online course while seeking and implementing feedback from peers at each step in the design process. In this course, students will have the opportunity to discover, expand, and share their ideas in the form of TED-style talks. The course will culminate in the presentation and sharing of TED Talks by utilizing technology tools.
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Innovative Learning Techniques Unit
Technology including adaptive learning and gamification are impactful when partnered with effective instructional design practices including backward design, objective setting, and authentic, innovative assessment. This unit seeks to implement educational technology purposefully for greater student success. This unit utilizes these elements to createinnovative lessons in grammar skills.
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Student-Centered Unit of Instruction: DDD-E Model
This unit of instruction uses the DDD-E Model for incorporating multimedia in student-centered instruction. DDD-E includes four phases: Decide, Design, Develop, and Evaluate. In this unit, students will identify and apply the necessary components in creating a strong claim or argument. After outlining and drafting a deeper written analysis in a multi-paragraph essay format, they will use it as the basis for which to study, brainstorm, and plan a way to present their points using multimedia elements effectively and creatively. Students will explore and choose the tool that works best with their argument and will develop a presentation piece to inform and convince classmates.
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Higher Ed instructional Design: From In-Person to ONline LEarning
The syllabus for an introductory undergraduate course was adapted from an in-person, 12-week, traditional style course to an 8 week online course. The new course also implements necessary assignments to foster a productive learning community as well as create true, transformative learning through applicable, authentic-based assessments.
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WebQuest
The primary purpose of a WebQuest is to build an inquiry-oriented lesson for learners. In taking this approach, learners are set up to interact with the assignment in authentic ways. First, they are solving a real-world issue and using problem-solving skills as they work through the resources. Second, because they are interacting with resources that are entirely from the web, this teaches learners how technology can be used in many different ways in order to access and interact with information or demonstrate understanding of information when analyzing it and applying it to new scenarios.
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Subject Sampler
An instructional designer creates subject samplers in order to provide curated resources for learning online. Students walk through learning by exploring and engaging with instructional activities. This allows students to learn new information, apply their learning, and assess for understanding with clear resources and instructions provided. Subject samplers typically use curated mini-lessons, videos, and activities to guide students through learning new content. This is an authentic experience for learners because they are experiencing the content and determining how they understand and can apply their new knowledge.
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